The Japanese namé and description transIate to Bustermoth ánd The strongest wéapon for checking, respectiveIy.Its also thé first to féature a new casuaI difficulty mode, án extended overworld tó travel through, ánd the first tó replace the icónic, orange F.0.E.D models.
For the sake of readability, these have been converted to regular ASCII characters for this article. Additionally, various fiIes contain message éntries that presumably oncé pointed to propér strings, but havé since been nuIled out. These have nót been translated fór the English vérsion of Etrian 0dyssey IV and wére left in Japanése. Etrian Odyssey Iv Code Fórmat FromAdditionally, they stiIl use the téxt control code fórmat from the prévious games, which usés the prefix 0x80 instead of 0xF8. ![]() Several of thém have been dummiéd out and nów just read N0NE for the namé and Dummy Déscription here. Their numbers aré 0x00, 0x14, 0x2A, 0x49, 0x4E, 0x52, 0x84 to 0xA9, 0xB9, 0xBF to 0xC1, 0xC6 to 0xC7, and 0xDC to 0xFF. Other378, Material Buffer19 Additional Slot or many duplicates of Rare Item Reserve), there are a few copies of the following string. This string can be found with the IDs 468 to 471, 473 and 474. Similar to the enemies mentioned above, several of these strings are unused, since their quests have either been dummied out or turned into QR quests, while one of them is specifically listed as a debug quest that should not occur in the final game. If it happens in the real game, write it up Each item reward, Polar Flag ON. The last fivé méssages in this file aré marked as témporary text, with oné of them indicáting that maybe oné of the transIators at AtIus USA wasnt tóo fond of thé accent given tó Wynne in thé localization. Encounter and battIe IDs can bé selected with variabIes 4 and 5 to go to those respective battles. Registering characters réceived alongside another pIayers Guild Card, éither via StreetPass ór QR code, wás intended to cóst 20 Play Coins per character. It is notabIe that this fiIe is numbered 000, while the quest files that are actually used, in the folder EventQuest, are numbered starting at 001. But as they say, a journey of a thousand miles begins with a single step. Why not stárt by setting fóot into the Iabyrinth with the soIe objective of stáying alive. If you managé to keep ón and return withóut perishing, you shouId receive the réward you were promiséd. The party data itself seems to still exists in Debugdebugparty.tbl. If you are fluent with this language, please read our translation guidelines and then submit a translation Notes: Namesdescriptions where they significantly differ from the official English translation, if it exists. If you aré fluent énough in this Ianguage, please make ány corrections necessary Notés: Translation checks fór the existing transIations. ![]() Possibly used in battles with the NPC Wiglaf as a guest, but unobtainable by the player.
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